Siyu (C_U) Zhang
I am a CG enthusiast and a Game Client Engineer at Lightspeed Studios of Tencent. Currently, I'm focusing on GPU optimization and physics-based simulation in games.
Before that, I received my Master degree from the Department of Electrical Engineering and Computer Sciences at UC Berkeley under the track of VCCG
and my B.S. degree from the Department of Computer Science, the University of Pittsburgh in Dec 2020. With a Computer Science major,
I'm fascinated by the Art made and enhanced by technology, including visual effects in films and Augment Reality. As such, I also took film and media related classes in my undergrad and obtained the Digital Media Certificate,
focusing on Film Studies.
Last update date: 2024-02-04